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Maximum Crisis

Break Away (MACR-EN065) - Maximum Crisis 1st Edition

Break Away (MACR-EN065) - Maximum Crisis 1st Edition

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Condition
null / Normal Trap
TRAP
During your opponent's Battle Phase: Send 1 Spell Card from your hand to the Graveyard; end the Battle Phase, then face-up monsters currently on the field have their effects negated until the end of this turn.
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